Atari arcade 80 classic games ps2




















That being said, all of the classic Atari games I remember playing as a kid are on this disc. However, since the compilation consists of all first-party Atari games, missing are some of the third-party whoppers.

The inclusion of Pac-Man, Space Invaders, Galaxian, Frogger, Pitfall or for that matter, the excellent-but-rare Pitfall II: Lost Caverns would have required the manifestation of a small legal miracle and may just have caused my head to implode from sheer gaming ecstasy , but it's disappointing to not have all the great games in one place.

In addition to the games, this package comes loaded with special features. We've seen the bonus material before on older Atari compilations like Atari Anniversary Edition and Atari Greatest Hits , but things like images of original box art and cartridges and game documentation scans including some great DC comic books for Centipede and Swordquest: Earthworld are all quite novel and will bring a smile to any old-school gamers face. There's also a short series of video interviews with Nolan Bushnell the Atari-meister himself which includes discussions of the creation of the company and it got its name it's derived from the Japanese game called "Go".

However, since the special features are a few years old, they're definitely showing their age. A DVD-quality redux of the low-res bonus material should have been included and is a necessity for any future Atari compilations. Back in the day, part of the fun of playing an Atari game was figuring out exactly how to play it.

Instruction manuals were not the novellas they are now, and games like Swordquest that simply required you "find the hidden clues and solve the puzzle" were part of the Atari experience. If you're in doubt, ample documentation, game options, and tutorial text are present to help you figure out exactly how to play a game. Some notable exceptions to this rule include the enigmatic Basic Programming and the parser strategy Stellar Track.

If you're into having any fun, you probably won't be playing these games anyway. Let's be honest, though: The graphics in Atari games stink by today's standards. Most of the games show your character a blocky shape throwing something a line shape or wielding a weapon an arrow shape to destroy enemies that come in all sorts of geometric variations. Anti-aliasing is nonexistent, the pixels are huge, and the screen will flicker when there are too many sprites on screen.

The wire frame vector graphics in games like Tempest and Major Havoc are by far the coolest, and the more advanced games in the "Arcade Classics" section will undoubtedly get the most play time. The game was so popular that purportedly Japan had a yen coin crisis. Their coin equivalent to the quarter for playing one round of an arcade game. The premise of this game was simple: destroy wave after wave of aliens descending upon the world and try to obtain the most number of points possible. While Space Invaders is more of a nostalgic memory than an active household name, it did have a history of being ported to a variety of consoles, such as the DS and PSP.

Released by Konami and later acquired by Sega, the basic objective for Frogger is to help lone frogs cross a road brimming with a variety of obstacles. The game became infamous for having a multitude of ways to die, including but not limited to crashing with a vehicle, running into natural predators such as snakes, as well as simply running out of time.

As players progressed through the levels, the amount of time given to guide a frog back home was also gradually shortened. Another fixed shooter game, Galaga is actually a sequel to a previous game called Galaxian produced by Namco, which was also a big hit in its own right.

In Galaga, players are tasked with the mission to prevent Galagan forces from invading Earth; not only did players have to dodge fighters coming from the top and side of the screen, but players could also capture enemy ships for power-ups. The basic layout for this puzzle game is to stack up different shapes and clear them by filling a line. Given its straightforward gameplay and streamlined design, this is no surprise to any veteran or newbie gamer.

Not surprisingly, Tetris is available on most platforms, with the more recent Tetris 99 for nintendo Switch gaining a large following and competition-focused fanbase. In Asteroids, players control a spaceship drifting through a sea of asteroids—not only do players have to avoid and destroy any incoming asteroids, but they also have to stave off saucers and dodge their counterattacks.

With one of the more fantastical backgrounds, Centipede has you in the role of a garden gnome who must defend their forest with a magic wand from an invasive horde of arachnids and insects—spiders, scorpions, fleas, and of course, a centipede which winds down the screen near the end of every level.

Released in by Atari, Centipede would be one of the few games programmed with no specific gender-demographic target—it would go on to be one of the most played arcade games among women gamers with Pac-Man coming in second. The first racing game released in the s by Namco, Rally-X was also one of the first arcade games produced in Japan that Namco imported over to the US.

There's also a mishmosh of scanned-in trinkets, instruction manuals, catalogs, and game-related comic books from back in the day, even a video interview with Nolan Bushnell, the man who gave birth to Atari the company back in the s. So, the disk is certainly filled with "stuff. Even with 85 games on the disc, the package isn't exactly a complete Atari arcade and experience. Granted, many of the top-selling Atari-published titles during its heyday were licensed properties that would have had to have been repurchased for their inclusion: Pac-Man, Space Invaders , Superman , Berzerk , Jungle Hunt , and countless other truly classic games made for the Atari VCS had to be left out for this compilation.

From a casual gamer perspective, this package isn't much more than a few quick shots of playtime. Arcade games and Atari games aren't what you'd consider "deep" compared to today's game experiences, but it's still cool to experience what gamers did back during an age where every pixel counted and sprite flicker was actually intentional.

Many games on this disk are absolute dogs, poorly dated designs that aren't worth more than a few minutes of your time, and some games that require a paddle controller, like Super Breakout and Warlords just aren't as fun on the analog stick. But arcade games like Asteroids , Centipede , Space Duel , and Atari games such as Adventure, Haunted House , and Yar's Revenge are still timeless classics that should be experienced again and again.

There are a few modes that are really just thrown in for the hell of it than they are fun to experience. Then there's "Hot Seat Mode," a style of gameplay where players are forced to switch from one game to the next every 15 seconds and try to score as many points as possible.

This is more distracting than amusing, though, and while this Hot Seat Mode is an interesting mode I wouldn't have missed it if wasn't here. The Xbox version supports high definition televisions at a super crisp i resolution. This may seem like overkill considering that most of the games on this disk barely broke past the x resolution, but you've never seen Atari games look as crisp as they do on the Xbox in high def And the vector-based arcade games clearly benefit from the higher television resolution thanks to the crisp video mode.

From a purist standpoint, though, this classic compilation is horribly organized and designed. Games are grouped by genre in a very non-Atari "constellation" interface, where each title has its own "solar system" of game options. As slick as these menus look, they're absolutely awful for game navigation, and poorly represent that all-important retro feel. It takes several seconds to jump from one game to the next when it really should be a simple process.



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