Shrek psp game walkthrough




















Next, destroy the tables and chairs for additional fairy dust. Pull the lever when prompted. This will drop the chandelier along with several coins. Collect them and punch more guards. Eventually, a little pester fairy will appear. Collect him along with the piece of food afterwards. The pester fairy will fill up your fairy dust meter, and the piece of food will restore your health. Once all of the guards have been defeated, Shrek and Donkey will leave, as they are in a hurry to get to a ship.

Shrek 3 Wiki Guide. Last Edited: 29 Mar pm. Was this guide helpful? YES NO. In This Wiki Guide. Now you are ready to do it. In addition, even if you miss a little short the wolf might kick them in if you are lucky. Story Mode: You must pick up and carry the small egglings to the nest while avoiding being beat up by the big Humpty character.

A little skill kicking and tossing is required. Once they are in the nest, they will stay there and not escape. You can't miss this time. Also you must get the egg on the wall first or it'll fall behind and will be almost impossible to get time consuming. You must kick them a little past the tree and don't miss. Run over to the farm side and chase down the cow, you must fart on the cow. You should also know to jump off the clock tower and run straight to the tunnel to save time.

Practice the path in the daytime so you know it cold! Don't aim straight for the cow… run around her and she'll cross your farts. Punch them several times and they will wake up. Two guards are usually near the two watchtowers and the third inside the gate. You must try to have at least 3 second to wake up the last guard. Egg in Pink shoe - Door in heel of shoe. Jump and perhaps bounce off a wall and go towards back of shoe.

Jump off tree to barn and go around to other side of barn. A lined up running jump will make it to the tower and egg. Egg on top of Arch — Some claim to jump from clock tower, Most have either jump and bounced off the tree or beat up the big humpty dumpty on the grassy hill and jumped off of him to the Arch.

On top of porch awning. This is a two wall jump. Jump off the right hand wall and aim towards the wall next to the porch awning. Jumping again should put you on the top. Inside the lookout tower — Near the Porch Awning jump on the wall and run into the tower.

You may need to stop and jump at the correct place instead of falling into the tower bottom to keep from missing the egg. Above the 'horsemen' between the watchtowers — Beat up the horsemen and jump off the horsemen to get the additional height. Some have used humpty here as well. Redo the middle and go for the front. Finish in the middle. Then only try the closest to them so there will always be on the middle. Some like to punch continuously while running in circles around him.

Get him out of the ring 3 times without leaving yourself. The difficulty is the timer. You must not fall out or you'll have to start over and you don't have time for that. The machine is inside the factory. Kick the 2 workers out of the room and guard the door. Just kick them out and be sure that when you start the machine, you have enough them left to do the objectives. Stop them before they enter the factory. There is one guy at the start of the level Catch him quickly or he'll jump into the river.

The kick point is easy to find and you kick him across the river into the pipe. If you miss… you have to get him back and try again. The second is down on the main ground area at one end of the level. It is easy too. The third is tricky. You must kick the slingshot kid up to the fighting rink area, jump up there yourself, catch him, then take him over to the elevated pipe on the far side of the rink and carefully carry him to the kick point.

You'll see the place to kick him to when you get near the kick point. Way up - Go to the other side of the river and then near the edge, the are to metal pipes up pointing to the other side of the rive. You must run up the big one and catch the egg 2. On the fence - you could try to walk on the fence or go in the river at the bottom and run up the red metal floor. If you aim right you should go over the fence with the egg in your possession.

On the boiler : near the stock piled barrel to the right of the level is a boiler like item with a clearly visible egg on it. Jump on the barrel and land on it. Push up to not slip and jump to the egg. Pipes : near the boiler see 3 there is a pipe going up, walk on it until you reach the egg. Hi Frakendrop!!! Continue on the pipes to the egg. Factory : It is on top of the door there is a arch way where it is. There are to way, either enter the factory and climp up to a walkway.

Or head back for 5 and jump through the archway. Fart on the witch and then punch her. Another neat little trick… since the witches bump you a lot, I find that beating up on most but not all of them before starting other missions reduces the damage I take when chasing skeletons and fairies as the stunned witches stay down permanently… unless you accidentally punch them all. There are four on the main level, one on the hill and one near the entrance of the crypt.

There are onions on the corner of the house where there is the skeleton and the spider mom. You must hurry and try to use your fart intelligently. They hang out in the top of the crypt. This is not real hard… but it took some multi-walled jumps. Tip: They are where there is RED light. Look up for the red light spot. It is actually in a room one level up from the floor.

You must kick the skeletons up to that room and 'help' them into the speaker room. Get all three in there and let them dance. Look for a low spot where the skeletons can be kicked to. You may need to jump up quickly and give them another drop kick to make it all the way. Pick them up and carry them. This is too easy! In crypt in cubbyhole on floor - Just walk around on the floor look into holes, you'll find it. In crypt on top of awning — About two stories up… this egg is tough to get.

I finally balanced on curved awning and jump carefully as high as I could. You'll need to keep forward pressure to keep from sliding off. On top off walls near the cemetery - Work your way along the tops of the roofs.

On top of the church — Simple wall jump off of the right wall. Turn, jump and fart on the torch to burn him. If you find them near the thrown room, use the chili pepper in the next room wall jump to get it to light a fart on them. If you let him get around you… he returns back to his throne. You may also stun them and pick them up momentarily for a drop kick. Story Mode: Pick up the prisoners and carry them.

The window in question is the dungeon window. I find a drop kick about where the light hits the floor does the trick. Not very hard once you know where to take them. Dungeon 1 - One is easily found in a small room off of the dungeon 2. Dungeon 2 - The other is difficult! It is in the very center of the room above your jump height.

Stand in the center facing the way you did when entering the room, turn 90 degrees to the right, bounce off of that wall, then the wall 45 degrees to the left, then the back all. Jump each time and you should hit the back wall above the ledge.

From there you jump back and touch the egg. Above your head where you start: bounce off the back walls and you should be able to jump to this egg. Above the catwalk - Run across the bridge, around to the right and jump up on the platforms.

Above your head — When you start the level. One is directly above you. Jump off the walls to get up there. Get the one in the cell and do a double wall jump to get the one high up. If you tried more than times to get either the first or the third, you had better restart to be safe. Now go inside the princess chamber and get the one in the fireplace. Last is the one over the planks.

Jump to your left while exiting the chamber and go on the wood plank there. Go on the top on and jump on the first plank. Jump past the chili to the second one and then do a wall jump at the end to get the last egg.

Sewers Requires: 15 good deeds 1 — Shut off the red valves Story Mode: One red valve that was tough for me to find was in a small room at the very top. This room also leads via a tunnel to the egg in the cage above a steam leak. Story Mode: Pretty easy. There are plenty of chili peppers where you need them and these guys follow you well. Fart, turn and burp to burn them. Grab the guys and bring them to the control room.

A couple were found up high on pipes. You have to climb up after them to get them down. The room also has a chili pepper in the two steam jets up on a platform by the back wall. Sneak past the steam to enter a hidden room. Along the left wall of 'her' room, there is a chili pepper. Burp on her fire three times and she's toast!. There are hearts close by so don't risk it. You can leave the room and come back! On fan with a belt.

You can climb up onto the belt and jump around the left side of the top blade. In cage above the steam jet. There is also another way to get to the egg from the tunnel that leads from a small round room. In that room, jump to the platform and jump backwards from the signboard into the tunnel. One egg in the room before the Ice cream queen. On the floor around the left side. Take an arrow in the back and fart while standing over the torches. Only the large yellow torches will light.

Do the 2 ones on the sides. Then go to the right of the castle and to a wall jump inside a balcony to enter the castle. Jump up and you will see another one nested in twigs. The last one is on the upper left of the castle wall.

So continue to the tower and jump forward until you find the last one. You have plenty of time if you don't waste it. If you run up the ramp properly, the little dragon should follow you.

Be careful sometimes they get stuck so you must wait for them. The second one is on the right of the castle. You MUST catch the guy before he falls down. If not restart, it will take to much time. You need at least 30 seconds for him. Grab a guy away from a previous dragon and fall down with him. Drag the dragon in the moat all the way up. That's it. If you pay some attention to the timing, you can mentally gauge when you should regrab it. This keeps them from escaping. She is at the top of the Red Dragon Castle.

Getting there is much harder than actually gassing her. At least now, you can get a good look at her dance.

You must hurry to the left of the castle fall down and go to the chamber. You know all that if you did it once… so go over the fence and to the left do a wall jump on the platform and another one. Take the heart if you need and go to the right tower not the completely top one, the middle one and do a wall jump on the edge of the up one to land on the balcony with a huge door.

Do a wall jump on the side and hold right to land on the edge on the right side. Wall jump to the bridge and cross it then go right and do a double wall jump to land near the stair way to the cow. You know what to do to get your prize, so do it. You fart on a torch and move closer to the egg, you should have fart at least 3, maybe 4 times stepping forward each time before the fire comes to you should be thrown at the egg.

Timing is important. Near Top of Red Castle - There is another egg on the dragon shaped candelabra hanging in the same castle area. From the bridge with the onions, jump to the small platform just under the balcony with the hearts. Turn and look at the right side of the candelabra. On the Roof Awning. The corner opposite end of map from castle you can jump up on a small shelf and then to the white wall, walk around to the end and jump on the awning.

Under the bridge - This is easy, drop down into the moat and get it. In the castle window - You need to go around to the right side of the castle and jump using the wall into the window near the flag.

Run around and fall down through the trellis and your only exit will net you the egg. Inside the white wall round corner section : Kinda tough to explain, but there is a round section of the white wall near where you start the level that has a doorway in it.

If you bounce and jump you can make it up to the higher walk area. Turn around and look inside of it. There are three doors you must pass you can meet him. Door number 1 : The first room where the TNT kegs appear. They look like basketballs with legs.

If the keg gets hit by a flame, it will light up start smoking and you only have 2 seconds before it explodes. In addition, if you let it by the door, eventually usually it will blow up on its own. On this level, there are onions on the right side of the room up in a little tower wall jumps.

There is also a fireknight.



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